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GDC 2011: Backflip Studios’ Boss Battles, Army of Darkness Defense, and more

Backflip Studios' Julian Farrior was here in attendance at GDC 2011 this week. His company has been doing quite well lately, and he tells me that they've recently hit 85 million downloads across all of their free apps, with over 23 million monthly...

GDC 2011: Graeme Devine on the iPad for gaming

Veteran game developer Graeme Devine took the stage at GDC 2011 this week to talk about Apple's iPad (and by extension, the new iPad 2, of course), and called it "the best gaming machine on the planet today." He went through his own thoughts on th...

GDC 2011: Tatem Games’ Carnivores and RoboSockets

Tatem Games is a mobile games studio out of Ukraine that's been making games since the mid-'90s. They originally started with PC games, CEO Igor Karev told me here at GDC 2011, but lately the company's focus has been on the iPhone and the iPad. ...

TUAW’s Daily App: Infinity Blade

Odds are that you already know what Infinity Blade is, and you might already have it on your iOS devices, too. But just in case you don't, we're spotlighting one of the best iOS games of last year, which happens to be available on the App Store ...

GDC 2011: Smule’s retrospective

Our friend Dr. Ge Wang of Smule kicked off the 2011 Game Developers Conference with a panel providing a nice overview of all of the company's apps so far. The theme of his talk was basically what we spoke with him about at CES earlier this year:...

TUAW’s Daily App: Sticky

I'll say this: Sticky is an original one. It's sort of a platforming game, though there are no real platforms involved. You play as a little orange blob named Sticky, tasked with saving the world from invading black blobs that slowly move from o...

Apple’s announcement timing is uncanny

Tony Bradley at Macworld points out something interesting that I've also been thinking about: Apple is being awfully sneaky with its timing when it comes to product announcements. The upcoming March 2 event happens to land not only right aroun...

Fruit Ninja and Max Adventure for iOS updated with new content

Two of TUAW's favorite App Store apps (and probably yours as well) have been updated with new content. Halfbrick's Fruit Ninja has a few new swords to play with, including one that plays piano music as you swipe. There are new leaderboards to figh...

TUAW’s Daily App: MarketDash

Yahoo! sent us word that its new finance app, called MarketDash, is in the store now. While I'm not personally a big stocks guy, I think it looks good, and the iTunes reviews so far agree. The app is designed to tap into Yahoo! Finance, so if you have...

Adult Swim releases free universal app with full episodes in the app

Cartoon Network's Adult Swim programming division has been surprisingly Mac-friendly -- not only has it produced a number of great iOS games already, but its shows have included a number of Mac references as well (always in the service of comedy, of co...

TUAW’s Daily App: Full Deck Solitaire

A solitaire game? That's what you're probably asking out loud right now, since a) there are a ton of solitaire games on the App Store, and b) I haven't had a lot of luck picking your favorites in the past. But there's a reason Full Deck Solitaire is h...

Director DJ Caruso on using iPads to make I Am Number Four

Here's yet another example of the iPad excelling in a place it was never intended to actually go: Making movies. Director DJ Caruso did an interview in an Apple Store recently, and he says that he used the iPad to help make his new movie "I am Number ...

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